8 Armor
Last updated
Last updated
The Armor
class is used to create equatable armor that protects from incoming attack damage. Armor has 5 identifier types:
Identifier
Type
1
HEAD
2
BODY
3
LEG
4
HAND
5
FOOT
The identifiers are used to decide which slot the armor belongs in when calling Player.equiparmor
(which you can learn more about ). All instances contain a defence
var. This var is used to reduce the amount of damage taken from opposing to attacks.